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- ;
- ; Warrior: Ecstacy
- ; File name: xtc.red
- ; Tournament: ICWST'90
- ; Standard: CWS'88
- ; Author: Stefan Roettger / Sandstrasse 3 / W-8525 Uttenreuth / Germany
- ;
- ; This warrior was originally designed for core size=8192 but it
- ; also runs very well with core size mod 4 = 0 (e.g. 8000).
- ; Although it runs under the 1988 standard there are no changes
- ; necessary to make it run under 1986 standard.
- ; The startegy used by XTC is the following:
- ; The warrior compares every fourth core location to zero by
- ; incrementing a search pointer by #412. To avoid being hit
- ; by itself every fourth instruction has a B-Operand equal to
- ; zero. If a supposed foe is found 23 core cells around this foe
- ; are set to 'SPL -1 -1' by a simple copy loop. This causes the
- ; foe to be slowed down quite well but not yet kills him. If all
- ; spawns have been treated like that they are subsequently killed
- ; by shooting some deadly 'DAT 0' instructions at them.
- ; Empirical studies have shown the the warrior XTC by far outruns
- ; nearly all warriors of ICWST 86 and ICWST 88. For example it
- ; defeats ferret in 70% and mice in 90% of all cases.
- ; The reasons for this are:
- ; -XTC is very small cause of tricky programming
- ; -XTC's search loop is very very quick
- ; -The method by which XTC kills foes is highly reliably.
- ; All this makes XTC my warrior of choice. :-)
- ; Please start XTC at the label 'loop'.
-
- loop add #412 ptr
- ptr jmz loop trap
- mov ptr dest
- cnt mov #23 cnt
- kill mov @trap <dest
- djn kill cnt
- jmp loop
- dat 0
- dat 0
- dat 0
- dat 0
- dat 0
- dat 0
- dest dat 0
- dat 0
- dat 0
- dat 0
- dat 0
- dat 0
- trap dat bomb
- bomb spl trap trap
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